Issue #5 "That No Caps Rage" offers increasing bonuses to your stats based on your wealth - the fewer caps in your pockets, the better! It starts at +1 to Strength and Endurance if you have fewer than 10,000 caps, bumps up to +2 at 1,000 caps, and then becomes +3 at less than 100 caps. The magazine is on the table next to the mines. From there, jump onto the nearby roof (facing the broken giant blue Nuka bottle) and you should see a table covered in frag mines. Head forward towards the giant red cargo containers and run up the wood planks. Instead, turn and jump on the gray wall on your side. Follow the right hand side of the wall instead of splitting off left and jump down onto the building roof below you. Run all the way forward until the pathway drops off - but don't jump down. Jump over towards the red cliff, then go forward until you hit a wall and jump up and over a small red rock obstacle so you now have the red stone on your left and a gray wall on your right. Jump onto the bush section on the left side of the screenshot From there, jump up again onto the next tier of bushes (just to the right of the red stone cliff face). Inside the theater, turn left and go up into the stands so you can climb up to using fences/bushes, which lets you jump up onto the stone building. Getting this one requires thinking a little differently as you have to do some platforming action. To find the final Scav! magazine, head northwest to the Dry Rock Gulch Theater map location. Scav! #4 Location Scav! Magazine # 5 Location Picking up Issue #4 "Mutant Brahmin Stampede" gives a +5 bonus to all explosives damage, so start throwing those mines and frag grenades! The magazine is on the right hand side sitting on top of a wood crate. Just after the hallway is a very large room filled with junk. Inside the mansion, go through a red door and up the stairs to a hallway. This magazine is at the Grandchester Mystery Mansion location at the southwest end of the map. Scav #3 Location Scav! Magazine # 4 Location Holding Issue #3 "Mutant Fists of Stephie Knuckles" provides the Pugilistic Propensities perk, which gives +10% to hand to hand damage. Probably don't go through here if you have epilepsy The magazine is lying on the ground next to a dead raider. To reach the magazine, take the 1st right and then go forward instead of turning left. Next cross the conveyor belt next to the locked door to reach the platforming section where you need to leap across the moving Nuka Cola displays.Įventually you will reach a thoroughly annoying segment filled with disorienting green lights. To reach the magazine, you have to first go through the hall of mirrors - the exit is through the broken mirror segment that leads to a large Mr. The entire area around the Fun House is irradiated, so make sure you are in power armor or have lots of Rad-X before exploring this location. This one is found inside the Fun House at the back of the Kiddie Kingdom. Scav #2 Location Scav! Magazine # 3 Location Picking up Issue #2 "Fear The Knife King" provides a bonus of +25% damage when using either the combat knife or switchblade weapons. The magazine is on the desk between the terminal and a locked safe. Turn around and walk beyond the Nuka Cola machine to find a desk with a destroyed computer. Inside the actual junkyard building, go through the door on the left side and up the metal staircase to the top floor. Scav #1 Location Scav! Magazine # 2 Locationįor the second magazine, head over to the western side of the Nuka World map to find the Nuka Junkyard. The magazine is sitting on a wood crate right in front of a rusted old truck. Holding issue #1 “The Terrible Truce” increases your speed challenge success chances. Scav! Magazine # 1 LocationĪt Starport Nuka in the Galactic Zone attraction, head around behind the building with the broken“Starport Control” sign and pick the lock on the fence barring your path. You can pick each of these up while completing The Grand Tour quest, since you have to travel through all these locations anyway, or just head out straight away and grab them before going through the main Nuka World story quest. Grabbing all five can provide significant bonuses and make you much more powerful than a Sole Survivor who didn't spend the time fully exploring all Nuka World has to offer.
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